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UE5 Action Adventure

Create your own 3rd Person action adventure game with Blueprints and Unreal 5's features!

Online course · Unreal Engine 5.1 · 12 hours · 83 lectures On GameDev.tv
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Course cover · GameDev.tv

Overview

A GameDev.tv online course taught by Mike Rodriguez. You make your own third-person action adventure game in Unreal Engine 5.1, scripting every part of it with Blueprints: movement and physics, pickups and interactables, enemy AI and behavior trees, raycast weapons, health and destruction, lighting, user interface and packaging. It uses MetaHumans for characters, Quixel Bridge for assets, and Nanite and Lumen for the look. By the end of the course you'll have your own playable level, complete with hazards, obstacles, pickups and interactables. 12 hours, 83 lectures, intermediate level.

What you’ll learn

  • Build your dream 3rd person action adventure game in UE5.
  • Use Unreal Blueprints for easy yet powerful game scripting.
  • Craft stunning levels with MetaHumans, Nanite, and Lumen.
  • Design gameplay with raycasting for cool shooting mechanics.
  • Create interactive environments with dynamic obstacles and hazards.
  • Learn to manage game events, enemy AI, and object movements.
  • Dive deep into UE5's latest tools like Quixel Bridge for assets.
  • Tackle game design challenges to hone your skills.

Curriculum

10 sections, 83 lectures, 12 hours, as listed on GameDev.tv.

  1. Introduction & Setup
  2. Movement & Physics
  3. Pickups & Interactables
  4. Basic Enemy AI
  5. Weapons & Shooting
  6. HP & Destruction
  7. Aesthetics & Lighting
  8. Behavior Trees (State Machines)
  9. Action Mechanics
  10. User Interface and Packaging

Details

Course title
UE5 Action Adventure: Make Your Own Action Adventure Game In Unreal
Instructor
Mike Rodriguez
Taught on
GameDev.tv
Length
12 hours
Lectures
83
Level
Intermediate
Engine
Unreal Engine 5.1
Status
Available

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