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Games · Gaming

Paragon Tournament

A Smash-style platform fighter prototype built with Paragon assets.

WindowsWindows Legacy

Legacy software. Retired and no longer supported. It can’t be downloaded here.

Tech demo · 2021 Paragon heroes Countess and Aurora on a jungle ruins stage with water and an ice structure, built in Unreal Engine with Paragon and Lost Ruins (KK Design) assets.

Overview

Paragon Tournament was a prototype that set out to reimagine Epic Games' Paragon as a Super Smash Bros.-style platform fighter. Built in Unreal Engine 5, it drew on the Paragon characters, levels and assets that Epic Games released to Unreal Engine developers. The plan was a Smash-style game with recognizable Paragon characters, moves, attacks, combos and stages, starting from the 39 Paragon heroes.

The idea first appeared in short dev-day videos in September 2021, and in October 2021 a tech demo went up on itch.io under the working title Paragon Smash. That demo covered a stage and movement only, with no combat interactions; its screenshots show the heroes Countess and Aurora. By 2022 the project had its own website, an early character select screen with locked characters, and a working Ready Player Me integration so players could bring in their own avatars.

Plans included more Unreal Engine assets such as Windwalker Echo, MetaHumans in place of Miis, cross-platform play and a Kickstarter campaign, but no build beyond the 2021 tech demo was published.

Highlights

  • Planned as a Smash-style fighter with Paragon characters, moves, combos and stages
  • Planned roster drawn from the 39 Paragon heroes Epic released for Unreal Engine
  • 2021 tech demo covered a stage and movement only (no interactions)
  • Built in Unreal Engine 5 with Paragon assets and KK Design's Lost Ruins pack
  • Ready Player Me avatar import shown working in a 2022 dev video
  • Early character select screen with locked characters (2022 dev video)
  • Cross-platform release on PC, Xbox, PlayStation and Switch was planned

Details

Platforms
Windows
First released
Oct 18, 2021: tech demo on itch.io
Built with
Unreal Engine 5; Ready Player Me
Credits
Mike Rodriguez; Paragon characters and assets by Epic Games; Lost Ruins by KK Design; music from the Paragon OST
Status
Retired
Timeline
Oct 2021

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