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Development journal

Bourbon 26 development journal

Ongoing notes from building Bourbon 26, entry by entry in the order the work happened, updated as the work continues.

Live10 entries so farUpdated New (10 entries updated in the last 14 days)

All 10 entries, in order

  1. Part 1Bourbon 26: choosing the right way to playDevelopment work: Jul 31, 2026Updated , new
  2. Part 2When the menus work but the game world is blackDevelopment work: Aug 17, 2026Updated , new
  3. Part 3Making setup and repair less disruptiveDevelopment work: Aug 30 – Sep 6, 2026Updated , new
  4. Part 4Smart Play starts figuring out unfamiliar gamesDevelopment work: Sep 29 – 30, 2026Updated , new
  5. Part 5Activation, installers and knowing which program we launchedDevelopment work: Oct 2 – 8, 2026Updated , new
  6. Part 6Giving SteamOS its own place in BourbonDevelopment work: Oct 9 – 12, 2026Updated , new
  7. Part 7Keeping older tools and newer Steam clients in their own lanesDevelopment work: Oct 13 – 16, 2026Updated , new
  8. Part 8Native Steam integration and a library you can use from the couchDevelopment work: Oct 17 – 18, 2026Updated , new
  9. Part 9The audit that put saves and reset safety firstDevelopment work: Oct 19, 2026Updated , new
  10. Part 10Moving Bourbon safely, then making the verification fasterDevelopment work: Oct 19 – 20, 2026New

All development journal entries

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